Posts Tagged ‘ Animation ’

‘Beat The Robots’.


The “Beat The Robots” advertising campaign is one that stuns the eye, and captivates the imagination.  As you can see by the photos above, these life-like creations of bionic humanoid creatures is nothing short of incredible. The overall finished designs should be the envy of film makers across the world.

The layouts, intricacies, and especially the textures that are used in the designs, are quite spectacular.  The digital animation required to create these visuals are almost beyond comprehension given the final results, but here are the credits for the amazing pictures.

Agency: Ogilvy HK
CD: Michele Salati
AD/3D: Antoni Tudisco
Animation: Antoni Tudisco, Marco Mori
Typo: PLEID, Vicente Garcia Morillo

The Only Time You Should Judge A Book By Its Cover.


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A series of paperback book covers for Penguin’s science fiction imprint, ‘Penguin Worlds’ was published in the UK, in September of 2016.  The series aims to republish classic sci-fi titles with new covers designed by La Boca that have one foot in the past, and one foot in the future.  Check the method.
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Each book is accompanied by an animated pack-shot for online use.

Creating The Future In 3 Dimensions.


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A few weeks ago, someone on the DJ Storm’s Blog writing team heard a random kid say something about “You want I should give him the CLAMPS?!” which sparked a group-wide “Futurama” binge watching session on Netflix.  (Where the entire series is featured for your viewing pleasure.)  Following multiple team members watching the full series, we stumbled onto a 3D Futurama test shot conceived by digital wizard “seccovan”.  Check out how he put together this incredible re-imagination of the Futurama world.

If you took the time to see all the incredible detail that went into a project of this scale, check out the amazing, but very short, finished product.

 

 

Bao Nguyen’s Street Fighter Animations.


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Sacramento animator/artist Bao Nguyen seems to have quite the fascination with digital Art Direction.  His collections consist of logos, movie credits, and 3-Dimensional graphic design.  His latest display however is a group of ‘Street Fighter’ based icons and image from the world famous Capcom title.  Check the method below.

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Miguel Sousa


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Miguel Sousa is a portuguese illustrator and art director. He currently lives in Madrid, Spain. He is graduated in graphic design and has a master in illustration and animation. He draws everyday on his sketchbook and likes to play sports. He has a very personal way of drawing which makes his work very unique and creative.

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Stunning Digital Sculptures by Adam Martinakis


general 01 02 04 05 07 10Check out this collection of a stunning 3D digital sculptures by Greek and Poland-based artist, Adam Martinakis. Adam studied Interior Architecture, Decorative Arts and Industrial Design at the Technological Educational Institute of Athens, and since 2000, has been working and experimenting on computer-generated visual media (3d digital image – animation, digital video, new media). He also teaches digital arts & design, graphics, interior design and ceramic design at multiple art institutes.

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Pop Culture Bros Connecting with Other Bros


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Created by an artist known only as Paper Beats Scissors, this collection of  illustrations depicts the single moment when two different characters from pop culture meet and give each other an empathetic fist bump due to a similarly depressing trait that they both share. For instance, when the Dark Knight and Harry Potter meet for the first time, they fist bump the fact that they are both orphans. There are a huge amount of characters included within the series from film, television, video games, comic books, animation and technology.

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UNstudio Envision Nippon Moon Giant Observation Wheel, Japan


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International practice UNstudio was commissioned by ferris wheel investment to develop a giant observation wheel in Japan, an amusement structure that is widely popular as a form of entertainment for the island nation. ‘Nippon moon’ has been envisioned to differ from existing ones of its kind with a comprehensive interactive system, developed in partnership with experientia who assisted in providing research on how behaviour could influence user’s interaction with the architectural and digital infrastructure. One’s all-encompassing experience is largely influenced by an accompanying augmented reality app which focuses on three main areas: discovery, the ride and the return. Upon reservation, one must choose the type of virtual journey they wish to take, as each single or double-story capsule has a different theme relating to history, culture, or the environment. From the moment you buy your ticket, the interaction begins. The digital AR platform allows users to see how many seconds are left until their departure. Upon arrival, participants have the freedom to view the welcome area and facilities in ‘active queuing’, instead of waiting in a traditional line for their turn. Upon embarking, the app which works for smartphones and tablets also functions intuitively with each of the pod’s transparent technological skin, becoming a communication device between cars. this kind of information tailors a one-of-a-kind experience, enhancing one’s perception of their chosen topic. One’s senses are further heightened through the integration of augmented animations and sounds. Afterward pictures taken by visitors are posted to the hall of fame in the lobby, becoming a continuous part of the journey after disembarking. Thus, the design creates an active learning environment for riders with the hope to create a significant memory and impact on japanese culture. The concept of observation wheels is not new, but UNstudio’s concept combines design, with engineering to create a fully integrated virtual world.

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Haerskogen By David Luepschen


Imagine you could just invent your own species? Well, David Luepschen has decided to do just that with his animated short, Haerskogen. Take a break. Take a walk through the woods with some his vector based animation.

The Yum Yum People.


I got an email recently with “Yum Yum” in the title, and just assumed that it was from the Yum Yum the writer of the ‘Boost & Boobs‘ blog I’m an avid fan of.  But I soon found out that it was a notification about the work of Beth Algieri and Jonny Plummer who for the graphic team Yum Yum.  The two person team are both directors and designers with “a common passion for creating new and exciting things”, and their work shows they mean it.  From animation to illustration to design, Yum Yum has created some brilliant, simple, and attention grabbing imagery.  They recently started on some work for Wired magazine, you can check out more of their work here.

An Amped Up Drug Fueled Animated Short.


It took four talented students over five months (and “about a bajillion peanut butter sandwiches”) to create the amped up animation short, Mac ‘n’ Cheese. The Dutch animation team, Tom Hankins, Gijs van Kooten, Guido Puijk, Roy Nieterau, created this piece as fourth year students at Utrecht School of the Arts in the Netherlands. The team was inspired by action game Team Fortress 2 and another great animated short, Meet Buck.

When you find yourself running scared and running out of energy, there’s only a few options left to outrun your opponent through the southern desert. Stopping at nothing, watch these two guys wear each other out and rip through boundaries hitherto unbroken. Enjoy the ride!

Even a bit of the Grateful Dead’s classic rock song, Casey Jones is thrown in for good measure.

 

The Miraculous Manipulations Of Michael Oswald.


When it comes to digital art, people have many different opinions as what qualifies.  Oswald is a digital artist with a unique style. His technique involves a combination of photo manipulation and digital painting techniques and the results are often stunning. No matter what you call his style, it’s awesome.  Check the method.

Timeless.

Amalgamate 1.0

Under Her Skin

The Bonsai Tree

Dexteria

Amalgamate 2.0

Crocodile

Crocodile

Trophy Wife

Gold

Amalgamate 3.0

Soul Searching

The New Ghostbusters.


There are some truly great graphic artists out there online who turn in work that rivals those of the professionals who get paid the big bucks. Evidence such another great talent has just manifested itself over at SlashFilm in the form of some great computer animated character designs for one of my favorite films of all-time: Ghostsbusters. The man behind the work in question is Fabrizio Fioretti who merely worked on these designs in his free time on evenings and weekends. The collection reminds me so much of the ‘TMNT‘ version of the Teenaged Mutant Ninja Turtles.  These are truly breathtaking and make our proton-packing heroes look like they just came straight out of Pixar Animation Studios. Here are Fabrizio Fioretti’s computer animated Ghostbusters characters.

A Brief History of (Pretty Much) Everything.


Flip books have always amazed me for the simple fact that you have to start over every single page, and make on minute detailed change.  About a week ago, I posted up a ridiculous animation with balloons instead of the traditional flip book, but after seeing the entire “history” of the world drawn out on paper, I knew the original was well worth mentioning.  Check the method below.

Pop Them’ Thangs.


Everyone remembers the old flip books you’d try and make during a boring class in middle school.  Well apparently the marketing folks over at good old MTV Brazil have decided to ‘fill’ the idea with an interesting air.  The video below is an ad that consists of hundreds of balloons set up in a line, each with a slightly different illustration on it. They simply moved the camera forward, which caused the balloon in front to pop, and reveal the next in line.  An incredibly strenuous illustration process I’m sure, but an incredible effect at the end.  Check the method below.

The ‘Bottle’ Movie.


“Bottle”, is a funky little stop-motion animation by Kirsten Lepore.  Its not often I happen to run into a short film this intriguing,  So check the method below, Kirsten has crafted something truly magical here, a story with a heart and a soul.

The Saga Of Biorn.


A fantastic short film with top-notch art direction, animation and sound design. The ending is great, too. We have Benjamin J. Kousholt, Daniel D. Christensen, Mads Lundgaard Christensen, Jesper A. Jensen, Jonas K. Doctor, Steffen Lyhne, Pernille Ørum-Nielsen, Frederik Bjerre-Poulsen and Jonas Georgakakis to thank for putting this together.  It’s ridiculous how sick the concept, the animation, and the script are all exceptional.  Well done.

3 Excellent Particle Flow Animations.


Particle Animation.

 

The purrty picture above isn’t something out of the MOMA in San Francisco, it’s whats called a Particle Flow Animation.  Having been an animation major before studying sound engineering, I know how hard ‘tiny particles’ are to pull off properly while animating.  Be it Maya, After Effects, 3D Studio Max, or whatever, it’s a b*tch.  Working with veterans in the visual effects game such as Adam Patton has given me a further appreciation of how hard it is to pull off something that is visually stunning but still appears simple.  In this collection, you’ll find 15 excellent particle flow animations. They vary in length and subject but all of them are breathtaking once you can appreciate the time and effort it took to create these pieces.  It’s amazing what particle flow is capable of doing now-a-days. Check the method below to see these usages of particle flow, and just try to fathom the complexity it took to produce these demonstrations.

Après la Pluie


I know I’ve said once or twice that I used to be a 3D animation major before getting into the studio engineering field.  As a former animator I have an eye for sick talent in places where most people wouldn’t appreciate the skill and time put into a piece of work.  The short animation Après la Pluie is essentially about a boy’s imagination taking him through a crazy episode with a giant fish that loves bananas.  (Kinda wacky, I know.)  But none the less, its a visually appealing animation from the colors used, to the effects, to the melding of different styles of animation.  So if your at work with a few minutes before your boss passes by, or just at school or home, check it out.

Skateboardanimation.


Culled from images cut out from numerous skateboard magazines such as Monster Skateboard, Limited Skateboarding and Place, Cologne Germany’s Tilles Singer put together this short stop motion animation titled Skateboardanimation.”A ton of digital photos, a ton of real life magazines, an hour of recording music,” went into it, says Singer. Not only is the idea rad, but Singer does a beautiful job shooting it, and populating his world with tiny, charming nuances like flower buds, leather-bound books and even sparklers for his rail slides. Nice.