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Posts Tagged ‘ Graphics ’

Spectre’s UI/OS Designs.


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While my interests in the latest James Bond outing ‘Spectre’ were primarily audio based, one can’t ignore the beauty and technically precision of the visuals.  One of the least glorified, easily overlooked, but immensely stunning aspects of the film are the digital user interfaces, and operating systems used by characters in the movie.  From the technical breakdown of the DB10, all the way down to the maps, and computer screen designs, each screen was painstakingly created from scratch by incredible visual artists.  Although these images may have quickly been glanced by movie goers during the film, are all below for you to behold.  Check the method.
UI/OS concept design and art direction for James Bond – Spectre. Studio: Method. Creative Director – Simon Cassels
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Nixon / Star Wars


A series of projects Bryan Talkish worked on at Already Been Chewed for the Nixon and Star Wars collaboration Dark Side watch sets. It consisted of seven teaser videos and two trailers, each 15 to 60 seconds in length. They were broadcasted online in intervals over the course of four weeks. Below are finals, styleboards, and concept pitches.

Flashback Friday… Halo 2.


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It’s crazy to think that about a decade ago, I used to sit on the steps of my boy Carlo’s place, with him and our best friend Jon, and fantasize about the soon to be released Halo 2.  The original Halo: Combat Evolved, was a game that the three of us had play for hours on end every day after school, and although Jon and I would have our asses handed to us by Carlos, the premise of a sequel to this epic game was mind blowing.  10 years later, the launch trailer for the 10th anniversary edition of Halo 2 gives us a peek at the sweet new cinematics for the game, courtesy of Blur Studios. Halo 2: Anniversary is part of Halo: The Master Chief Collection for Xbox One.  Check the re-vamped trailer below.

To this day, Halo is still the ONLY video game I play.

The Last Drop Dunny by Sket And Huck Gee


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While both Sket and Huck Gee have stellar reputations for their high-end custom editions, they’ve never collaborated on a custom Dunny, well until now.  A decade of work has lead to their first collaboration – The Last Drop Dunny. Last Drop is a seductively dangerous concoction, blending Huck’s Skullhead character with Sket’s signature bottle aesthetic from his long-running Dunny condiment series.  With a mix of clear and purple translucent materials and tight graphics, this poisonous piece has quite the visual sting.  As you’d expect from Huck and Sket, they’ve gone all out on the details including a real cork stopper and a laser etched cherry wood tag.  Additionally, the signed/numbered  8″ Dunny comes with a  custom screen printed shot glass, and a velour traveling bag.

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Stunning Digital Sculptures by Adam Martinakis


general 01 02 04 05 07 10Check out this collection of a stunning 3D digital sculptures by Greek and Poland-based artist, Adam Martinakis. Adam studied Interior Architecture, Decorative Arts and Industrial Design at the Technological Educational Institute of Athens, and since 2000, has been working and experimenting on computer-generated visual media (3d digital image – animation, digital video, new media). He also teaches digital arts & design, graphics, interior design and ceramic design at multiple art institutes.

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Yuki Matsueda’s 3D Sculptures


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Yuki Matsueda is one of the most interesting talents in 3D wall sculptures today. He takes graphics we expect to be flat and turns them into leaping in your face 3D sculptures that catch your attention and make his message clear. You stare at the jigsaw puzzle seeing that one dastardly piece that is always missing, exploding from the puzzle headed into oblivion. The exit sign man is making his break running out of the sign into the open air of the room. Yuki’s playful look at the two dimensional world around us creates a sense of fun, humor, and deeper communication.

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Apple Unveils The Mac Pro At The WWDC Conference


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Scheduled to be released later this year, apple has unveiled their long-overdue redesign of  the mac pro at the WWDC conference. Housed in a 9.9 x 6.6 inch cylindrical volume, the desktop computer integrates up to 12 processors in a unified thermal core, engineered around workstation graphics with dual GPUs, PCI express-based flash storage, high-performance thunderbolt 2, new-generation xeon processors, ultra-fast memory, and support for 4k video. Two times faster than its predecessor, the unit provides up to 40gb/s of PCI express bandwidth, 60gb/s of memory bandwidth, and includes a four-channel ddr3 memory controller running at 1866mhz.

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