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Posts Tagged ‘ Motion ’

Spectre’s UI/OS Designs.


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While my interests in the latest James Bond outing ‘Spectre’ were primarily audio based, one can’t ignore the beauty and technically precision of the visuals.  One of the least glorified, easily overlooked, but immensely stunning aspects of the film are the digital user interfaces, and operating systems used by characters in the movie.  From the technical breakdown of the DB10, all the way down to the maps, and computer screen designs, each screen was painstakingly created from scratch by incredible visual artists.  Although these images may have quickly been glanced by movie goers during the film, are all below for you to behold.  Check the method.
UI/OS concept design and art direction for James Bond – Spectre. Studio: Method. Creative Director – Simon Cassels
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Nixon / Star Wars


A series of projects Bryan Talkish worked on at Already Been Chewed for the Nixon and Star Wars collaboration Dark Side watch sets. It consisted of seven teaser videos and two trailers, each 15 to 60 seconds in length. They were broadcasted online in intervals over the course of four weeks. Below are finals, styleboards, and concept pitches.

NIKE+ Fuelband SE and NIKE+ Fuelband App


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NIKE has unveiled multiple innovations to its NIKE+ ecosystem; the NIKE+ fuelband SE – the newest version of the wearable exercise tracking device, which seamlessly connects users with a new cloud connected smartphone app – and the NIKE+ fuel lab, an evolution of its popular accelerator program. Originally launched in early 2012, the technology-packed bracelet tracks all day movement using ‘nikefuel’, a universal way to measure all kinds of activities—from a morning workout to a big night out. The system is designed to measure whole-body movement regardless of age, weight or gender – a built-in three-axis accelerometer detects motion all day long.

CCTV Documentary


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Motion sculptures for CCTV Documentary Channel is a digital metaphor of phenomenal blinks and moments that life consists of. In four Idents we follow a visual performance of organic and vital substance, animated using data of actors movements. Idents visualize four different themes. To emphasize the emotion of each Ident, we have decided to use different textures of steel, wood and glass. Motion sculpture of steel reflects old Chinese adage that true power is mastering yourself. Youthful energy of dancers evolve into beautiful organic sculpture. Colorful happiness is the engine of father’s and his daughter’s joy. Two lovers visualize fragility and vitality of love in the last Ident.

Steam-O Bicycle by János Insperger


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Steam-O by János Insperger is a modern cruiser that takes inspiration from the iconic steam locomotives of the past, applying the signature aerodynamic shape to its stark frame. In classic 1930s style, the bike sports a leather seat with spring suspension, an oversized headlight with chrome and bronze polish, and choo-choo style rims. The main feature, however, is a pushrod drivetrain like that of locomotives from the time. This unique power system and distinct attention to detail set it apart from other cruisers new and old. Pedaling torque is transmitted by bearing on shaft and coupling rods. Coupling rods move in a vertical motion as well as horizontally as the crank-arm rotates. The same shaft at the rear wheel receives the torque ration 1:1. To gain a useful travel speed it needs a small gearbox (about 1:6 ratio depending on the crank arm length and rear wheel size).

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Street Fighter Motion Sculptures | 2013


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For Dan the Ad Man – an Ireland-based video director and art director — the desire to learn CINEMA 4D and Vray in his spare time lead to an inventive, pop-culture influenced dimensional short film. Building on the characters within the iconic Street Fighter 2 video game, Dan was able to render dimensional executions of each character into a video that is set to sampled Capcom’s Street Fighter 2 in-game sound effects. Blending his personal passion in the world of 4D graphics with the nostalgia of one of his favorite video games, the Street Fighter Motion Sculptures video renderings represent the colors, moves and shapes of a variety of the game’s characters.

Photos In Motion.


Pictures can represent anything the photographer wants it to, but pictures that capture motion tend to hold a special place with people.  Photographer Asit has a dynamic and cheerful photo collection. Asit lives in Jakarta, the capital of Indonesia, and used his surroundings to create the imaginative gallery you see now.  Check the method.

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